From a spired
citadel located in a remote corner of the game-world,
you survey the surrounding 3D landscape. In
technical terms, the game-world is constructed using
Lionhead's revolutionary new, fully scalable, rotating,
environment-mapped, modifiable landscape with an engine
giving though-the-eye vision, bump mapping, light
sourcing and reflections. The player starts by
"converting" villagers in an attempt to
persuade them to worship you. Once they have
become your loyal followers, they can be used to perform
a vital function. By summoning them to your
Citadel, you can have them perform strange and elaborate
worship rituals in your honor. And as they dance
around the Citadel praising your name, they are
generating life-force; the essential ingredient for the
magic spells you will soon be able to cast!!
Features/Specifications
Black & White Retail Box
Play God
Choose to be a benevolent protector
or vile corruptor
Amazing interactivity--weather in
the game mirrors current weather conditions in your
city
Raise creatures as champions to
enforce your will and expand your empire
Single player and multiplayer
Product
Requirements
Windows 95, 98, 2000, or Me
350 MHz Pentium II MMX processor
64 MB RAM
DirectX 7.0a (supplied with CD-ROM)
DirectX 7.0a-compliant sound card
PCI/AGP 8 MB 3-D hardware accelerator card with
Direct3D support
600 MB free hard disk space
4x CD-ROM drive
Internet features require TCP/IP Internet
connection at 56K or faster, or Internet access via
LAN