Benchmarks
So,
all of that is great, but what type of performance can you
expect from this little wonder? NVIDIA was kind enough to
furnish me with a reference board, and I put the GeForce2 MX
against it's siblings, the GeForce 32MB DDR and the GeForce2
GTS 32MB. How does this card fare, considering it is a
fraction of the price of either of these Beasts? Lets see.
Test
System
ABIT
BE6
Pentium 3 Coppermine 550MHz @ 682MHz
128MB PC133 RAM
Maxtor 20GB 7200RPM HD
GeForce2 MX 32MB Reference board
GeForce2 GTS 32MB Reference board
Detonator Driver 5.30
SB Live! Value
Samsung 950P 19" Monitor @ 85Hz
Windows 98SE
DirectX 7.0
Quake3
Next
we ran it through it's paces in everyone's favorite OpenGL
based game, Quake3. All tests were done with all options at
default, sound off, using the High Quality Settings, including
Trilinear Filtering. Demo001 was used in all tests.
The
GeForce2 MX puts in a great showing in the 16bit tests,
despite the unusual 640x480 results, which I ran ten times to
make sure they were correct, it eclipses the SDR GeForce all
across the board. Framerates are playable all the way up to
1280x1024x16.
At
32bit the results are a lot closer, with the MX and SDR
swapping the lead. While not stellar, it is still playable at
1024x768x32.
3DMark
2000
For our DirectX tests, we used the old standby, 3DMark 2000,
from the folks over at MadOnion.
Below are the results. The tests were taken at 1024x768
resolution, with both 16 and 32bit color and texture depth.
All other settings were at default.
Unlike
the Quake3 tests, in Direct3D, the more advanced core of the
GF2 MX really shows it's stuff. Despite being clocked higher,
the SDR board is overtaken by the MX, at half the price.
TreeMark
To compare the Transform & Lighting engine of the GeForce2
MX against the other NVIDIA cards, we used NVIDIA's own
TreeMark, which you can download here.
We ran both the Simple and Complex tests.
Here
everything performs exactly as I suspected the second
generation T&L unit on the MX allows it to pull ahead of
both the SDR and DDR GeForce cards. The higher clocked
GeForce2 GTS spanks them all.
Conclusion
The
GeForce2 MX is an absolute godsend for the the gamer looking
to upgrade his or her system without
breaking the bank. While it's not going to blow away any of
the top-end cards with it's speed, I would bet you can't find
a $120 card that will beat it. The cards should be available
sometime in July from all of the major vendors, ie. Creative
Labs, Guillemot, Elsa, etc. You get better performance than a
GeForce SDR, at a third of the price. Combine that with
features like T&L and per pixel shading, you also get
support for cutting edge features that are beginning to show
up in the best games. Competitors will be hard pressed to give
this type of cost vs. performance ratio. The GeForce2 MX
delivers the best bang for the buck that I have ever seen in a
video card, and for that reason, it becomes the first graphics
card to receive 3DGPU's Editor's Choice Award.
Brian
Evans
Editor-in-Chief
Comment
on this Review in the Discussion
Forums or email me at brian@3dgpu.com
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