The SiS 305 provides high
level 2D/3D performance. It features flat and gouraud
shading for 3D, high quality 3D texture mapping and
dithering, MIP-Mapping, 16/32 BPP render buffer format.
The video playback mode has horizontal and vertical
interpolation, and support graphics and video overlay
function. The SiS is optimized Direct3D and DirectDraw
acceleration.
Features/Specifications
Built-in SiS305 AGP 2X 128-bit 3D
Graphics Accelerator
AGP 2X Controller
Supports AGP 2.0 compliant
configuration setting
Supports AGP 2X with maximum 32
stages pipeline full side band function
Supports 1.5V AGP 2X slot interface
128-bit 3D Graphics Engine
Built-in 32-bit floating point VLIW
primitive setup engine
Supports up to 512KB Turbo Queue
Architecture to improved 3D command order
performance
Built-in 64K-bit texture cache
Supports AGP 2X for texture fetch,
command fetch and parsing
Supports 125MHz 3D engine clock
High quality 3D engine, supports
flat, shading, lighting, dithering, rendering, ...
High Performance 128-bit 2D
Accelerator
Supports Turbo Queue Architecture
to achieve high performance
Built-in Direct Draw accelerator
Built-in an 1T 128-bit BITBLT
graphics engine
Supports memory-mapped, zero
wait-state, burst engine write
Supports burst frame buffer
read/write for memory
igh Performance DVD Motion
Compensation Decoder and Video Accelerator
MPEG-2 ISO/IEC 13818-2 MP@ML and
MPEG-1 ISO/IEC 11172-2 standards compliant
Built-in motion compensation logic
Direct DVD to TV playback
Supports two independent video
windows with overlay function and scaling factors
Supports tearing free double/triple
buffer flipping 24-bit true-colour RAMDAC, 270MHz
pixel clock, resolution up to 1920x1440 256 colours 60Hz NI
On board 32MB SDRAM
Supports VESA DPMS compliant VGA
monitor for power management
WHQL certification, drivers support
Windows 98/Me/Nt/2000, DX8 compatible